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TITLE EVENTS - OPEN EVENTS - TEAM EVENTS
 
 
Event Descriptions

TWIRLTACULAR GRAND CHAMPION
Novice/Beginner performs Solo, Basic Strut in box pattern, and Showtwirl/Freestyle.
Intermediate/Advance/College performs Solo, Two Baton and Showtwirl/Freestyle. Your Solo determines the level you enter. All scores will be combined to determine the overall champion. In case of a tie, the Solo score will determine the winner.

MAJORETTE QUEEN GRAND CHAMPION
Novice/Beginner performs Best Appearing with no interview or baton, Basic Strut in box pattern and Solo.
Intermediate/Advance/College performs Best Appearing with no interview or baton, Fancy “X” strut and Solo.
Your Solo determines the level you enter. All scores will be combined to determine the overall champion. In case of a tie, the Solo score will determine the winner.

STRUT QUEEN GRAND CHAMPION
Perform Best Appearing with no interview or baton and Basic and Military Strut. The Basic and Military portion will be done “back to back” in same lane and in front of the same judge. Your Basic Strut determines the level you enter. Both scores will be combined to determine the overall champion.

HALL OF FAME SOLO TWIRLING GRAND CHAMPION
Perform Solo ONLY. Winners' name will be listed on website indefinitely! 2:30 min max

CHALLENGER CUP GRAND CHAMPION
Perform 2 or 3 baton routine. You can also perform 2-3 baton together in one routine. Gymnastics permitted. 2:30 min max

TIME LIMITS FOR GRAND CHAMPIONSHIP EVENTS:

Solo
Novice :30-2:00
Beginner 1:30-2:00
Intermediate 1:50-2:10
Advance/College 2:20-2:30

Two Baton for Twirltacular Grand Champion
Intermediate 1:50-2:10
Advance/College 2:20-2:30

Showtwirl/Freestyle
3:00 minutes maximum
Perform to music of choice

X/Fancy/T/L Strut for Majorette Queen Grand Champion
Intermediate/Advance/College :30-2:00

Challenger Cup routine: 2:30 minutes maximum
Hall of Fame Solo: 2:30 minutes maximum


OPEN EVENT DESCRIPTIONS:

Best Appearing - Model in costume, any pattern, with or without baton. Judged on score sheet. (Most contestants use Circle "T" pattern, but not required)

Military - Square pattern/box. Judged on score sheet, military beat or variation.

Basic - Square pattern/box. Judged on score sheet. Basic arm swing.

Strut "X" - X Formation. (Example NBTA-CNBTA) Same as organization rules

Strut - Freestyle format. (Example USTA-CBTF) Same as organization rules

Strut - Straight up and down floor. (Example DMA-WTA) Same as organization rules

Solo - Routine utilizing one baton, salute or pose, depending on organziation rules, gymnastics permitted or "not permitted" per organization rules.

Two Baton - Routine utilizing 2 batons with continuous movement of both batons at all times. Salute or pose and gymnastics permitted.

Three Baton - Routine utilizing 3 batons with continuous movement of all batons at all times. Salute or pose and gymnastics permitted.

Pairs/Duets - Routine performed by 2 persons with 1 baton each incorporating exchanges and teamwork. Salute or pose and gymnastics permitted.

Freestyle/Showtwirl - A routine consisting of one or multiple batons or props that portrays a feeling or interprets a thematic or character style approach to the selected music of the competitor's choice. Gymnastics permitted.

Auxiliary Solo - Flag, Pom, Rile, Sabre, or a combination of equipment in a solo routine. Salute or pose, gymnastics permitted.

TEAMS / CORPS CHAMPIONSHIPS

DANCE TWIRL TEAM
A team routine with one or multiple batons or props per member choreographing baton and dance movements that are both stationary and traveling with creativity and originality. The routine should incorporate variety and difficulty of dance and baton with perfect unison while performing with emotional character, projection, and enthusiasm. Group and partner sequences, floor coverage, patterns, alignments, spacing, and dynamic effects should all be incorporated elements with proper technique. This choreography should be the artistic explanation of your music creating a theme. Style should be created throughout routine with baton, dance and costuming. Music should be appropriate for age.

TWIRLING TEAM
A team routine with one baton per member incorporating variety and difficulty of baton movements with a balance of partner and group exchanges, floor coverage and patterns, dynamic effects with a creative style. Standard march music will be utilized and appearance/costuming should reflect choice. Projection, technique, and unison should be maintained throughout performance.

HALF-TIME SHOW TEAM
A team routine incorporating baton and/or small props to portray a feeling or act out a thematic or character style to chosen music. Group and partner sequences, floor coverage and patterns, alignment and spacing along with originality and creativity are part of the routine.

POM PON
A team routine that is choreographed with dance movements that emphasize uniformity and utilization of pom pons for maximum visual effect. Music is usually a fast tempo to create energy and enthusiasm related to poms.

DANCE LINE
A team routine choreographed to portray a themed or character style approach to the music piece. Jazz, Funk/Hip Hop, Lyrical, Modern, Tap, Ballet, etc. T

SHOW/THEME CORPS
A group of 10 or more members utilizing batons, props and backdrops. Choreography of baton and props with dance movements and maneuvering that are both stationary and traveling with creativity and originality. This choreography should be the artistic explanation of your music creating a theme. Style should be created throughout routine with baton, props, dance and costuming.

PARADE CORPS
A group of 10 or more members performing a parade style routine. Any formation is acceptable.





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